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Post by Agent Kay on Oct 6, 2009 4:39:03 GMT -5
Starting Hand:- [F] Failure-2: Played automatically in reaction to an attack made on you; negates two points of Weapon Value.
- [M] Move-2: Play on yourself to move two rooms or play on Dr. Lucky to advance him two rooms in sequence. Movement Cards may be played on Dr. Lucky no matter where in the mansion he is.
- [W] Fire Extinguisher: Play on Dr. Lucky or another player in your current room to attack them with a Weapon Value of 3.
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Post by hippie on Oct 6, 2009 6:35:46 GMT -5
I got: [F] Failure-2: Played automatically in reaction to an attack made on you; negates two points of Weapon Value. [F] Failure-2: Played automatically in reaction to an attack made on you; negates two points of Weapon Value. Steal-1: Play on another player in your current room to steal a random card from their hand into yours.
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Post by houn on Oct 6, 2009 7:22:46 GMT -5
Starting Hand: - [M] Move-1: Play on yourself to move one room or play on Dr. Lucky to advance him one room in sequence. Movement Cards may be played on Dr. Lucky no matter where in the mansion he is.
- [W] Cleaver: Play on Dr. Lucky or another player in your current room to attack them with a Weapon Value of 3.
- [W] Serving Platter: Play on Dr. Lucky or another player in your current room to attack them with a Weapon Value of 3.
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Post by tiphareth on Oct 6, 2009 7:34:18 GMT -5
[F] Failure-2: Played automatically in reaction to an attack made on you; negates two points of Weapon Value.
[M] Move-3: Play on yourself to move three rooms or play on Dr. Lucky to advance him three rooms in sequence. Movement Cards may be played on Dr. Lucky no matter where in the mansion he is.
Halt-1: Play on yourself or another player in your current room to prevent any movement this turn by Movement Cards or by Movement Phase choice. You may not use this in a room that is scheduled to be closed.
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Post by fatalerror on Oct 6, 2009 10:52:05 GMT -5
[W] Lawn Chair: Play on Dr. Lucky or another player in your current room to attack them with a Weapon Value of 3. If played in the Patio, this card has a Weapon Value of 5 instead. M] Move-1: Play on yourself to move one room or play on Dr. Lucky to advance him one room in sequence. Movement Cards may be played on Dr. Lucky no matter where in the mansion he is. [M] Move-1: Play on yourself to move one room or play on Dr. Lucky to advance him one room in sequence. Movement Cards may be played on Dr. Lucky no matter where in the mansion he is.
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Post by houn on Oct 6, 2009 11:00:46 GMT -5
I don't like that every weapon seems to be a 3, and every failure seems to be a 2.
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Post by tiphareth on Oct 6, 2009 12:26:20 GMT -5
Means you need two failure cards to stop one attack card then...
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Post by houn on Oct 6, 2009 12:28:35 GMT -5
I'm starting to think that I may not play a single attack card; I'll give it a few days in, move to a populated room, and...
GENOCIDE, BITCHES!
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Post by tiphareth on Oct 6, 2009 12:32:12 GMT -5
Just be careful you don't get caught up in the mayhem
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Post by houn on Oct 6, 2009 12:34:38 GMT -5
Oh, I know. It would be a death sentence to actually do it. But, oh man, how awesome would it be? Remember, I get two cards a night, I'll be swimming in them in a few days.
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Post by houn on Oct 6, 2009 12:37:00 GMT -5
Oh, wait, you can only play one card of each type a night. So, I'll have more cards than I can use. Aiight.
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Post by tiphareth on Oct 6, 2009 12:39:51 GMT -5
houn, if I remember correctly there won't be any text saying who did the attack just that someone died
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Post by houn on Oct 6, 2009 12:43:55 GMT -5
Yes, but if you see someone die every night in a room I'm in, it's pretty easy to put together.
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Post by tiphareth on Oct 6, 2009 12:48:19 GMT -5
Ah, you mean like that. And yeah, just single out a person and kill someone each night. Then stop when they move out of the room.
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Post by pigeonking on Oct 6, 2009 13:05:01 GMT -5
Ok, my hand is: [F] Failure-1 [M] Move-1 [M] Move-2 ...bleh
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